![]() original no java shop code snippet | show it | return | |
on exitFrame
if the timer > 10 + random(160) then
set the castNum of sprite 2 to 10 + random(3)
set the loc of sprite 2 to point(220 + random(90), 60 + random (160))
startTimer
end if
go to the frame
end
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| Looping frame script to animate a coffee cup in sprite 2, moving it to different locations, with some randomness thworn into the interval that the cup is moved, lingo era = v5 There is nothing elegant in the script of this movie! |